Your story with the everlasting Souls!
This is Operator One - Mephistopheles, reporting in.
We would like to inform you about the details of the update on 28th November (Thu).
Please check below for further details.
※ Please note that the in-game terminologies (e.g. names, tooltips) could be different from the information displayed in the table below.
◈ 2024.11.28 (Thu) Update Details
1. Changes on Boss Monsters
- The final receiving damage decreasing/increasing effect related to the gimmicks of boss monsters will be separated into 'Damage Reduction' and 'Damage Amplification'.
The change above is applied to prevent the disadvantages from measuring the final receiving damage decreasing/increasing effect. The new 'Damage Reduction' and 'Damage Amplification' effect reduces or increases all damages to the target.
- Boss monsters will now have a certain resistance and weakness to certain types of debuffs.
(Ex: Gaia = Burning Damage Amplification, Apostle of War (ES Adrianne) = Sentence Damage Amplification)
- A new guide about the weaknesses of the bosses will be added to the Tip and buff screen.
2. Guild Raid (Season 2)
ㅇ Guild Raid: Dark Knight will be available.
- Schedule: Nov 28, 2024 (Thu) after MA ~ Dec 5 (Thu) 08:59 UTC+9
[About Guild Raid Season 2]
ㅇ With the Guild Raid: Dark Knight starting on Nov 28, a new Season will begin.
ㅇ The season will last until one rotation of each boss is completed, and the treasures and seasonal environment will be maintained.
[Treasures of Guild Raid Season 2]
ㅇ Removed some Treasures that were not used often or were weak, and increased the effects of new and existing treasures.
[Environment of Guild Raid Season 2]
Seasonal Environment | Effect |
Lightning-Paced Battle | Battle time limit decreases to 120 seconds, recovers all allies' Mana by 1,000 every 2 seconds, additional 5% ultimate guage when using main skills |
ㅇ Stat increasing effect depending on the damage output will be changed to ATK, DEF increasing effect, and the stack limit will be removed.
ㅇ Base ATK of all Guild Raid bosses will be decreased, and base DEF of all Guild Raid bosses will be decreased further.
ㅇ Due to the rebalancing of the Guild Raid bosses and applying Resistance, Evil Soul Subjugation and Guild Raid in the Practice Room will be temporarily inactivated.
[Changes on Guild Raid Season 2 Dark Knight]
ㅇ Skills
Skill Name | Before | After |
Deception | Hides into the darkness, gathers up Mana, and summons apostles of darkness to attack the enemies. Damage received by the apostles accumulate towards the Dark Knight. Once Mana is fully charged, the Dark Knight strikes down with a sword, dealing 280% ATK damage to all enemies and stunning them for 6 seconds. Targets with a shield effect are not stunned. | Hides into the darkness, gathers up Mana, and summons apostles of darkness to attack the enemies. Damage received by the apostles accumulate towards the Dark Knight. Once Mana is fully charged, the Dark Knight strikes down with a sword, dealing 280% ATK damage to all enemies and stunning them for 3 seconds. Targets with a shield effect are not stunned.
- Now monsters will be gathered together when summoned. - The base ATK and DEF of the summoned monsters will be massively decreased. |
Despair | Thrusts a red sword containing powers of despair, dealing 160% ATK damage to all enemies and removing all buff effects. Enemies 5m or farther away from the Dark Knight receive additional 160% ATK damage. Targets receive the "Brand of Despair" effect, which immediately incapacitates them upon 3 stacks. | Thrusts a red sword containing powers of despair, dealing 160% ATK damage to all enemies. Enemies 5m or farther away from the Dark Knight receive additional 80% ATK damage. Targets receive the "Brand of Despair" effect, which immediately incapacitates them upon 3 stacks. |
Negativity | Swings around a sword with negative energy, dealing 200% ATK damage to targets 3m around the area. If there is 1 enemy near the Dark Knight, triple the damage will be dealt. If there are 2 enemies, then double the damage will be dealt. Reduces the DEF of targets by 30% for 15 seconds. | Swings around a sword with negative energy, dealing 160% ATK damage to targets 3m around the area. If there is 1 enemy near the Dark Knight, triple the damage will be dealt. If there are 2 enemies, then double the damage will be dealt. Reduces the DEF of targets by 30% for 15 seconds. |
ㅇ Additional Effects
Effect Name | Effect |
How Dare...! (Taunt Effect) | Receiving final damage +30% → Receiving damage is amplified by 30%. |
Additional Debuff Weakness | Massively increases Bleeding damage against the Dark Knight and summoned monsters. |
3. The First Half of Main Story Ch. 9
ㅇ The first half of the Main Story Ch. 9 will be implemented.
- Schedule: Nov 28, 2024 (Thu) after MA
4. Iridescent Scenic Instance
ㅇ Rotation of the Unicat boss is changed from Tofu to Cheese.
- Schedule: Nov 28, 2024 (Thu) after MA ~ Dec 5 (Thu) 08:59 UTC+9
- Some of the Unicat's skills and debuffs will be changed.
[Unicat Cheese: Buff / Debuff]
ㅇ Buff
Skill Name | Effect |
Life Steal Impulse | Life Steal increases by 50% for 12 sec upon main skill use |
Steel-Piercing Determination | Damage dealt by Warriors/Casters/Rangers +100% |
Warrior's Overpower | Increases receiving Crit Rate +30% of the enemies within 3m of Warrior Soul |
Team Play | Damage dealt +30% if there are 2 or more ally Souls within 3m |
Tide-Turning Fighting Spirit | Compatibility Damage Increase +200% for allies |
ㅇ Debuff
Skill Name | Effect |
Beefed Up! | All enemies' HP x1.5 |
Demon Mythic Creature | Considered Demon type and its final damage received is decreased by 60%. |
Unicat in Frenzy | Damage dealt is increased by 100% and total damage received is increased by 50% when HP is 50% or lower. |
Deep Wound | Decreases all allies' received healing effect by 20%. |
Midday Blaze | Damage dealt increases by 50% for 12 sec every 24 sec. |
◈ 2024.12.05 UPDATE NOTICE
※ Update content of 12/05 will be preinstalled in the maintenance of 11/28.
※ We will notify you with further notice if there are more features added.
1. Waving Forest of Monsters
ㅇ During the event period, Waving Forest of Monsters will be available.
- Schedule: Dec 5, 2024 (Thu) 10:00 ~ Dec 12 (Thu) 08:59 UTC+9
→ Please check [2023.11.16 UPDATE NOTICE (DETAIL)] for further details of the event.
2. World Raid - Lighthouse Keeper
ㅇ World Raid - Lighthouse Keeper will be available.
- Schedule: Dec 5, 2024 (Thu) 10:00 ~ Dec 12 (Thu) 08:59 UTC+9
→ Please check [2024.09.12 UPDATE NOTICE (DETAIL)] for further details of the World Raid.
[Changes on World Raid - Lighthouse Keeper]
① Condition
- Removed negative effects of Conditions, and amplified positive effects.
Condition | Effect |
Very Good | Increases ATK, DEF, HP by 300%. |
Good | Increases ATK, DEF, HP by 150%. |
Somewhat Good | Increases ATK, DEF, HP by 50%. |
- Conditions of the Souls in the negative Conditions will be changed to Somewhat Good.
- According to the changes above, the settlement standard of Conditions will be changed also.
Before | After |
After calculating the leader Soul usage rate of the top 500 Korean and global servers, reduce Condition scores for the top 1 to 10, and increase Condition scores for the bottom 1 to 20. | After calculating the leader Soul usage rate of the top 100 Korean and global servers, set the default Condition score as the top 1 to 10, and the Condition scores of lower-ranked Souls increase sequentially. |
- Stat increasing effect depending on the damage output will be changed to ATK, DEF increasing effect, and the stack limit will be removed.
- Base ATK of all World Raid bosses will be decreased, and base DEF of all World Raid bosses will be decreased further.
- 'Resistance' and 'Weakness' will be added to the Lighthouse Keeper. You can check the details in Tip or buff screen.
Effect Name | Effect |
Additional Debuff Weakness | Massively increases Curse and Sentence damage against the boss. |
3. Iridescent Scenic Instance
ㅇ Rotation of the Unicat boss is changed from Cheese to Mackerel.
- Schedule: Dec 5, 2024 (Thu) 10:00 ~ Dec 12 (Thu) 08:59 UTC+9
- Some of the Unicat's skills and debuffs will be changed.
[Unicat Mackerel: Buff / Debuff]
ㅇ Buff
Skill Name | Effect |
Expedition Team's Resolve | Recovers 5000 Mana of the Soul who first uses her main skill |
Tide-Turning Fighting Spirit | Compatibility Damage Increase +200% for allies |
Steel-Piercing Determination | Damage dealt by Warriors/Casters/Rangers +100% |
Invincible Shield | Grants invincible effect to all allies by 1 sec when the Supporter Soul uses a main skill. |
Group Meditation | Mana +500 every 2 sec if there are 2 or more ally Souls within 3m |
ㅇ Debuff
Skill Name | Effect |
Beefed Up! | All enemies' HP x1.5 |
Demon Mythic Creature | Considered Demon type and its final damage received is decreased by 60%. |
Unicat in Frenzy | Damage dealt is increased by 100% and total damage received is increased by 50% when HP is 50% or lower. |
Deep Wound | Decreases all allies' received healing effect by 20%. |
Mana Cycle | Recovers 5000 Mana every 10 sec. This effect is affected by Mana Recovery decrease effects. |
4. New Package Items
ㅇ Waving Forest of Monsters Pack will be added.
- Schedule: Dec 5, 2024 (Thu) 10:00 ~ Dec 12 (Thu) 08:59 UTC+9
Pack Name | Purchase Limit | Contains | Price |
Waving Forest of Monsters Pack 1 | 3 | Everstone (Paid) x 300 + Mini Game Entrance Ticket x 1 | 6,000 KRW |
Waving Forest of Monsters Pack 2 | 3 | Everstone (Paid) x 600 + Mini Game Entrance Ticket x 3 | 12,000 KRW |
Waving Forest of Monsters Pack 3 | 3 | Everstone (Paid) x 1,250 + Mini Game Entrance Ticket x 5 + Normal Summon Ticket x 5 | 25,000 KRW |
Waving Forest of Monsters Pack 4 | 2 | Everstone (Paid) x 2,150 + Mini Game Entrance Ticket x 10 + Normal Summon Ticket x 10 | 43,000 KRW |