在此公告潛能的各等級數值和機率資訊。
■ 潛能的各等級數值
潛能 | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 |
攻擊力 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
防禦力 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
體力 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
暴擊率 | 0.30% | 0.60% | 0.90% | 1.20% | 1.50% | 1.80% | 2.10% | 2.40% | 2.70% | 3.00% |
暴擊威力 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
攻擊力(等級) | 0.5 | 1 | 1.5 | 2 | 2.5 | 3 | 3.5 | 4 | 4.5 | 5 |
防禦力(等級) | 0.5 | 1 | 1.5 | 2 | 2.5 | 3 | 3.5 | 4 | 4.5 | 5 |
體力(等級) | 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 |
物理抵抗 | 0.30% | 0.60% | 0.90% | 1.20% | 1.50% | 1.80% | 2.10% | 2.40% | 2.70% | 3.00% |
魔法抵抗 | 0.30% | 0.60% | 0.90% | 1.20% | 1.50% | 1.80% | 2.10% | 2.40% | 2.70% | 3.00% |
命中 | 4 | 6 |
暴擊抵抗 | -0.50% | -1.00% | -1.50% | -2.00% | -2.50% | -3.00% | -3.50% | -4.00% | -4.50% | -5.00% |
所得的恢復量增加 | 0.50% | 1.00% | 1.50% | 2.00% | 2.50% | 3.00% | 3.50% | 4.00% | 4.50% | 5.00% |
人類契合度額外傷害 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
野獸契合度額外傷害 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
不死契合度額外傷害 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
妖精契合度額外傷害 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
天使契合度額外傷害 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
惡魔契合度額外傷害 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
混沌契合度額外傷害 | 0.40% | 0.80% | 1.20% | 1.60% | 2.00% | 2.40% | 2.80% | 3.20% | 3.60% | 4.00% |
潛能 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 | Lv.17 | Lv.18 | Lv.19 | Lv.20 |
攻擊力 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
防禦力 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
體力 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
暴擊率 | 3.30% | 3.60% | 3.90% | 4.20% | 4.50% | 4.80% | 5.10% | 5.40% | 5.70% | 6.00% |
暴擊威力 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
攻擊力(等級) | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 |
防禦力(等級) | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 |
體力(等級) | 88 | 96 | 104 | 112 | 120 | 128 | 136 | 144 | 152 | 160 |
物理抵抗 | 3.30% | 3.60% | 3.90% | 4.20% | 4.50% | 4.80% | 5.10% | 5.40% | 5.70% | 6.00% |
魔法抵抗 | 3.30% | 3.60% | 3.90% | 4.20% | 4.50% | 4.80% | 5.10% | 5.40% | 5.70% | 6.00% |
命中 | 8 | 10 |
暴擊抵抗 | -5.50% | -6.00% | -6.50% | -7.00% | -7.50% | -8.00% | -8.50% | -9.00% | -9.50% | -10.00% |
所得的恢復量增加 | 5.50% | 6.00% | 6.50% | 7.00% | 7.50% | 8.00% | 8.50% | 9.00% | 9.50% | 10.00% |
人類契合度額外傷害 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
野獸契合度額外傷害 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
不死契合度額外傷害 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
妖精契合度額外傷害 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
天使契合度額外傷害 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
惡魔契合度額外傷害 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
混沌契合度額外傷害 | 4.40% | 4.80% | 5.20% | 5.60% | 6.00% | 6.40% | 6.80% | 7.20% | 7.60% | 8.00% |
-具有(等級)潛能適用於每級。
ex)等級500的精靈獲得「攻擊力(等級)6」潛能時,攻擊力上升3000。
■ 潛能選項適用機率
- 依照1>2的順序進行計算。
1 |
潛能 | 機率 |
攻擊力 | 5% |
防禦力 | 5% |
體力 | 5% |
暴擊率 | 5% |
暴擊威力 | 5% |
攻擊力(等級) | 5% |
防禦力(等級) | 5% |
體力(等級) | 5% |
物理抵抗 | 5% |
魔法抵抗 | 5% |
命中 | 5% |
暴擊抵抗 | 5% |
所得的恢復量增加 | 5% |
人類契合度額外傷害 | 5% |
野獸契合度額外傷害 | 5% |
不死契合度額外傷害 | 5% |
妖精契合度額外傷害 | 5% |
天使契合度額外傷害 | 5% |
惡魔契合度額外傷害 | 5% |
混沌契合度額外傷害 | 5% |
2 |
Lv. | 機率 |
1 | 3.75% |
2 | 3.75% |
3 | 3.75% |
4 | 3.75% |
5 | 3.75% |
6 | 5.25% |
7 | 6.75% |
8 | 8.25% |
9 | 9.75% |
10 | 11.25% |
11 | 9.75% |
12 | 8.25% |
13 | 6.75% |
14 | 5.25% |
15 | 3.75% |
16 | 1.25% |
17 | 1.25% |
18 | 1.25% |
19 | 1.25% |
20 | 1.25% |
■ 潛能的唯一性
在一個組中,每種類型只能存在一個潛能。
以下潛能的效果各不相同,但通常被視為一種類型。
▶ 「攻擊力 / 攻擊力(等級)」、「防禦力/防禦力(等級)」、「體力/體力(等級)」。
※ 固有性範例
若「攻擊力」潛能已經存在於「靈魂覺醒」組中,
該組不出現「攻擊力」、「攻擊力(等級)」潛能。
■ 潛能應用範例
ㅇ 在一個組別中指定一個潛能的情況
將因唯一性規則而限制出現的潛能排除在機率之外,調整百分比。
ex) 如果組別中已經存在「命中」潛能,則除「命中」潛能外,每個機率將調整為約5.265%。
▶ 100%(潛能獲得機率)/19(剩餘潛能)= 約5.265%